This app provides monitoring and information features for the common freifunk user and the technical stuff of a freifunk community. Code base is taken from a TUM Practical Course project and added here to see if Freifunk Altdorf can use it. https://www.freifunk-altdorf.de
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/**
* Copyright (c) 2014-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include "YGNode.h"
#include "Yoga-internal.h"
// This struct is an helper model to hold the data for step 4 of flexbox
// algo, which is collecting the flex items in a line.
//
// - itemsOnLine: Number of items which can fit in a line considering the
// available Inner dimension, the flex items computed flexbasis and their
// margin. It may be different than the difference between start and end
// indicates because we skip over absolute-positioned items.
//
// - sizeConsumedOnCurrentLine: It is accumulation of the dimensions and margin
// of all the children on the current line. This will be used in order to either
// set the dimensions of the node if none already exist or to compute the
// remaining space left for the flexible children.
//
// - totalFlexGrowFactors: total flex grow factors of flex items which are to be
// layed in the current line
//
// - totalFlexShrinkFactors: total flex shrink factors of flex items which are
// to be layed in the current line
//
// - endOfLineIndex: Its the end index of the last flex item which was examined
// and it may or may not be part of the current line(as it may be absolutely
// positioned or inculding it may have caused to overshoot availableInnerDim)
//
// - relativeChildren: Maintain a vector of the child nodes that can shrink
// and/or grow.
struct YGCollectFlexItemsRowValues {
uint32_t itemsOnLine;
float sizeConsumedOnCurrentLine;
float totalFlexGrowFactors;
float totalFlexShrinkScaledFactors;
float endOfLineIndex;
std::vector<YGNodeRef> relativeChildren;
float remainingFreeSpace;
// The size of the mainDim for the row after considering size, padding, margin
// and border of flex items. This is used to calculate maxLineDim after going
// through all the rows to decide on the main axis size of parent.
float mainDim;
// The size of the crossDim for the row after considering size, padding,
// margin and border of flex items. Used for calculating containers crossSize.
float crossDim;
};
bool YGValueEqual(const YGValue a, const YGValue b);
// This custom float equality function returns true if either absolute
// difference between two floats is less than 0.0001f or both are undefined.
bool YGFloatsEqual(const float a, const float b);
// We need custom max function, since we want that, if one argument is
// YGUndefined then the max funtion should return the other argument as the max
// value. We wouldn't have needed a custom max function if YGUndefined was NAN
// as fmax has the same behaviour, but with NAN we cannot use `-ffast-math`
// compiler flag.
float YGFloatMax(const float a, const float b);
// We need custom min function, since we want that, if one argument is
// YGUndefined then the min funtion should return the other argument as the min
// value. We wouldn't have needed a custom min function if YGUndefined was NAN
// as fmin has the same behaviour, but with NAN we cannot use `-ffast-math`
// compiler flag.
float YGFloatMin(const float a, const float b);
// This custom float comparision function compares the array of float with
// YGFloatsEqual, as the default float comparision operator will not work(Look
// at the comments of YGFloatsEqual function).
template <std::size_t size>
bool YGFloatArrayEqual(
const std::array<float, size>& val1,
const std::array<float, size>& val2) {
bool areEqual = true;
for (std::size_t i = 0; i < size && areEqual; ++i) {
areEqual = YGFloatsEqual(val1[i], val2[i]);
}
return areEqual;
}
YGFlexDirection YGFlexDirectionCross(
const YGFlexDirection flexDirection,
const YGDirection direction);
inline bool YGFlexDirectionIsRow(const YGFlexDirection flexDirection) {
return flexDirection == YGFlexDirectionRow ||
flexDirection == YGFlexDirectionRowReverse;
}
inline float YGResolveValue(const YGValue value, const float parentSize) {
switch (value.unit) {
case YGUnitUndefined:
case YGUnitAuto:
return YGUndefined;
case YGUnitPoint:
return value.value;
case YGUnitPercent:
return value.value * parentSize * 0.01;
}
return YGUndefined;
}
inline bool YGFlexDirectionIsColumn(const YGFlexDirection flexDirection) {
return flexDirection == YGFlexDirectionColumn ||
flexDirection == YGFlexDirectionColumnReverse;
}
inline YGFlexDirection YGResolveFlexDirection(
const YGFlexDirection flexDirection,
const YGDirection direction) {
if (direction == YGDirectionRTL) {
if (flexDirection == YGFlexDirectionRow) {
return YGFlexDirectionRowReverse;
} else if (flexDirection == YGFlexDirectionRowReverse) {
return YGFlexDirectionRow;
}
}
return flexDirection;
}
static inline float YGResolveValueMargin(
const YGValue value,
const float parentSize) {
return value.unit == YGUnitAuto ? 0 : YGResolveValue(value, parentSize);
}