/** * Copyright (c) 2015-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #pragma once #include #include #include namespace facebook { namespace react { class ShadowNode; class IFabricPlatformUIOperationManager; typedef std::shared_ptr ShadowNodeRef; typedef folly::fbvector ShadowNodeSet; typedef std::shared_ptr ShadowNodeSetRef; class FabricUIManager { public: FabricUIManager(const std::shared_ptr &platformUIOperationManager); ShadowNodeRef createNode(int reactTag, std::string viewName, int rootTag, folly::dynamic props, void *instanceHandle); ShadowNodeRef cloneNode(const ShadowNodeRef &node); ShadowNodeRef cloneNodeWithNewChildren(const ShadowNodeRef &node); ShadowNodeRef cloneNodeWithNewProps(const ShadowNodeRef &node, folly::dynamic props); ShadowNodeRef cloneNodeWithNewChildrenAndProps(const ShadowNodeRef &node, folly::dynamic newProps); void appendChild(const ShadowNodeRef &parentNode, const ShadowNodeRef &childNode); ShadowNodeSetRef createChildSet(int rootTag); void appendChildToSet(const ShadowNodeSetRef &childSet, const ShadowNodeRef &childNode); void completeRoot(int rootTag, const ShadowNodeSetRef &childSet); private: std::shared_ptr platformUIOperationManager_; }; } // namespace react } // namespace facebook