/** * Copyright (c) 2015-present, Facebook, Inc. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #import "ARTGroup.h" @implementation ARTGroup - (void)renderLayerTo:(CGContextRef)context { if (!CGRectIsEmpty(self.clipping)) { CGContextClipToRect(context, self.clipping); } for (ARTNode *node in self.subviews) { [node renderTo:context]; } } @end