initial commit taken from gitlab.lrz.de

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privatereese
2018-08-24 18:09:42 +02:00
parent ae54ed4c48
commit fc05486403
28494 changed files with 2159823 additions and 0 deletions

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/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule Keyboard
* @flow
*/
'use strict';
const LayoutAnimation = require('LayoutAnimation');
const invariant = require('fbjs/lib/invariant');
const NativeEventEmitter = require('NativeEventEmitter');
const KeyboardObserver = require('NativeModules').KeyboardObserver;
const dismissKeyboard = require('dismissKeyboard');
const KeyboardEventEmitter = new NativeEventEmitter(KeyboardObserver);
type KeyboardEventName =
| 'keyboardWillShow'
| 'keyboardDidShow'
| 'keyboardWillHide'
| 'keyboardDidHide'
| 'keyboardWillChangeFrame'
| 'keyboardDidChangeFrame';
export type KeyboardEvent = {|
+duration?: number,
+easing?: string,
+endCoordinates: {|
+width: number,
+height: number,
+screenX: number,
+screenY: number,
|},
|};
type KeyboardEventListener = (e: KeyboardEvent) => void;
// The following object exists for documentation purposes
// Actual work happens in
// https://github.com/facebook/react-native/blob/master/Libraries/EventEmitter/NativeEventEmitter.js
/**
* `Keyboard` module to control keyboard events.
*
* ### Usage
*
* The Keyboard module allows you to listen for native events and react to them, as
* well as make changes to the keyboard, like dismissing it.
*
*```
* import React, { Component } from 'react';
* import { Keyboard, TextInput } from 'react-native';
*
* class Example extends Component {
* componentWillMount () {
* this.keyboardDidShowListener = Keyboard.addListener('keyboardDidShow', this._keyboardDidShow);
* this.keyboardDidHideListener = Keyboard.addListener('keyboardDidHide', this._keyboardDidHide);
* }
*
* componentWillUnmount () {
* this.keyboardDidShowListener.remove();
* this.keyboardDidHideListener.remove();
* }
*
* _keyboardDidShow () {
* alert('Keyboard Shown');
* }
*
* _keyboardDidHide () {
* alert('Keyboard Hidden');
* }
*
* render() {
* return (
* <TextInput
* onSubmitEditing={Keyboard.dismiss}
* />
* );
* }
* }
*```
*/
let Keyboard = {
/**
* The `addListener` function connects a JavaScript function to an identified native
* keyboard notification event.
*
* This function then returns the reference to the listener.
*
* @param {string} eventName The `nativeEvent` is the string that identifies the event you're listening for. This
*can be any of the following:
*
* - `keyboardWillShow`
* - `keyboardDidShow`
* - `keyboardWillHide`
* - `keyboardDidHide`
* - `keyboardWillChangeFrame`
* - `keyboardDidChangeFrame`
*
* Note that if you set `android:windowSoftInputMode` to `adjustResize` or `adjustNothing`,
* only `keyboardDidShow` and `keyboardDidHide` events will be available on Android.
* `keyboardWillShow` as well as `keyboardWillHide` are generally not available on Android
* since there is no native corresponding event.
*
* @param {function} callback function to be called when the event fires.
*/
addListener(eventName: KeyboardEventName, callback: KeyboardEventListener) {
invariant(false, 'Dummy method used for documentation');
},
/**
* Removes a specific listener.
*
* @param {string} eventName The `nativeEvent` is the string that identifies the event you're listening for.
* @param {function} callback function to be called when the event fires.
*/
removeListener(eventName: KeyboardEventName, callback: Function) {
invariant(false, 'Dummy method used for documentation');
},
/**
* Removes all listeners for a specific event type.
*
* @param {string} eventType The native event string listeners are watching which will be removed.
*/
removeAllListeners(eventName: KeyboardEventName) {
invariant(false, 'Dummy method used for documentation');
},
/**
* Dismisses the active keyboard and removes focus.
*/
dismiss() {
invariant(false, 'Dummy method used for documentation');
},
/**
* Useful for syncing TextInput (or other keyboard accessory view) size of
* position changes with keyboard movements.
*/
scheduleLayoutAnimation(event: KeyboardEvent) {
invariant(false, 'Dummy method used for documentation');
},
};
// Throw away the dummy object and reassign it to original module
Keyboard = KeyboardEventEmitter;
Keyboard.dismiss = dismissKeyboard;
Keyboard.scheduleLayoutAnimation = function(event: KeyboardEvent) {
const {duration, easing} = event;
if (duration) {
LayoutAnimation.configureNext({
duration: duration,
update: {
duration: duration,
type: (easing && LayoutAnimation.Types[easing]) || 'keyboard',
},
});
}
};
module.exports = Keyboard;

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/**
* Copyright (c) 2015-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @providesModule KeyboardAvoidingView
* @flow
*/
'use strict';
const createReactClass = require('create-react-class');
const Keyboard = require('Keyboard');
const LayoutAnimation = require('LayoutAnimation');
const Platform = require('Platform');
const PropTypes = require('prop-types');
const React = require('React');
/* $FlowFixMe(>=0.54.0 site=react_native_oss) This comment suppresses an error
* found when Flow v0.54 was deployed. To see the error delete this comment and
* run Flow. */
const TimerMixin = require('react-timer-mixin');
const View = require('View');
const ViewPropTypes = require('ViewPropTypes');
import type EmitterSubscription from 'EmitterSubscription';
import type {ViewLayout, ViewLayoutEvent} from 'ViewPropTypes';
type ScreenRect = {
screenX: number,
screenY: number,
width: number,
height: number,
};
type KeyboardChangeEvent = {
startCoordinates?: ScreenRect,
endCoordinates: ScreenRect,
duration?: number,
easing?: string,
};
const viewRef = 'VIEW';
/**
* This is a component to solve the common problem of views that need to move out of the way of the virtual keyboard.
* It can automatically adjust either its height, position or bottom padding based on the position of the keyboard.
*/
const KeyboardAvoidingView = createReactClass({
displayName: 'KeyboardAvoidingView',
mixins: [TimerMixin],
propTypes: {
...ViewPropTypes,
/**
* Specify how the `KeyboardAvoidingView` will react to the presence of
* the keyboard. It can adjust the height, position or bottom padding of the view
*/
behavior: PropTypes.oneOf(['height', 'position', 'padding']),
/**
* The style of the content container(View) when behavior is 'position'.
*/
contentContainerStyle: ViewPropTypes.style,
/**
* This is the distance between the top of the user screen and the react native view,
* may be non-zero in some use cases. The default value is 0.
*/
keyboardVerticalOffset: PropTypes.number.isRequired,
/**
* This is to allow us to manually control which KAV shuld take effect when
* having more than one KAV at the same screen
*/
enabled: PropTypes.bool.isRequired,
},
getDefaultProps() {
return {
enabled: true,
keyboardVerticalOffset: 0,
};
},
getInitialState() {
return {
bottom: 0,
};
},
subscriptions: ([]: Array<EmitterSubscription>),
frame: (null: ?ViewLayout),
_relativeKeyboardHeight(keyboardFrame: ScreenRect): number {
const frame = this.frame;
if (!frame || !keyboardFrame) {
return 0;
}
const keyboardY = keyboardFrame.screenY - this.props.keyboardVerticalOffset;
// Calculate the displacement needed for the view such that it
// no longer overlaps with the keyboard
return Math.max(frame.y + frame.height - keyboardY, 0);
},
_onKeyboardChange(event: ?KeyboardChangeEvent) {
if (!event) {
this.setState({bottom: 0});
return;
}
const {duration, easing, endCoordinates} = event;
const height = this._relativeKeyboardHeight(endCoordinates);
if (this.state.bottom === height) {
return;
}
if (duration && easing) {
LayoutAnimation.configureNext({
duration: duration,
update: {
duration: duration,
type: LayoutAnimation.Types[easing] || 'keyboard',
},
});
}
this.setState({bottom: height});
},
_onLayout(event: ViewLayoutEvent) {
this.frame = event.nativeEvent.layout;
},
UNSAFE_componentWillUpdate(nextProps: Object, nextState: Object, nextContext?: Object): void {
if (nextState.bottom === this.state.bottom &&
this.props.behavior === 'height' &&
nextProps.behavior === 'height') {
// If the component rerenders without an internal state change, e.g.
// triggered by parent component re-rendering, no need for bottom to change.
nextState.bottom = 0;
}
},
UNSAFE_componentWillMount() {
if (Platform.OS === 'ios') {
this.subscriptions = [
Keyboard.addListener('keyboardWillChangeFrame', this._onKeyboardChange),
];
} else {
this.subscriptions = [
Keyboard.addListener('keyboardDidHide', this._onKeyboardChange),
Keyboard.addListener('keyboardDidShow', this._onKeyboardChange),
];
}
},
componentWillUnmount() {
this.subscriptions.forEach((sub) => sub.remove());
},
render(): React.Element<any> {
// $FlowFixMe(>=0.41.0)
const {behavior, children, style, ...props} = this.props;
const bottomHeight = this.props.enabled ? this.state.bottom : 0;
switch (behavior) {
case 'height':
let heightStyle;
if (this.frame) {
// Note that we only apply a height change when there is keyboard present,
// i.e. this.state.bottom is greater than 0. If we remove that condition,
// this.frame.height will never go back to its original value.
// When height changes, we need to disable flex.
heightStyle = {height: this.frame.height - bottomHeight, flex: 0};
}
return (
<View ref={viewRef} style={[style, heightStyle]} onLayout={this._onLayout} {...props}>
{children}
</View>
);
case 'position':
const positionStyle = {bottom: bottomHeight};
const { contentContainerStyle } = this.props;
return (
<View ref={viewRef} style={style} onLayout={this._onLayout} {...props}>
<View style={[contentContainerStyle, positionStyle]}>
{children}
</View>
</View>
);
case 'padding':
const paddingStyle = {paddingBottom: bottomHeight};
return (
<View ref={viewRef} style={[style, paddingStyle]} onLayout={this._onLayout} {...props}>
{children}
</View>
);
default:
return (
<View ref={viewRef} onLayout={this._onLayout} style={style} {...props}>
{children}
</View>
);
}
},
});
module.exports = KeyboardAvoidingView;