initial commit taken from gitlab.lrz.de

This commit is contained in:
privatereese
2018-08-24 18:09:42 +02:00
parent ae54ed4c48
commit fc05486403
28494 changed files with 2159823 additions and 0 deletions

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{
"laxcomma": true,
"asi": true
}

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node_modules

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0.3.1 / 2016-01-14
==================
* add MIT LICENSE file (#23, @kasicka)
* preserve chaining after redundant style-method calls (#19, @drewblaisdell)
* package: add "license" field (#16, @BenjaminTsai)
0.3.0 / 2014-05-09
==================
* package: remove "test" script and "devDependencies"
* package: remove "engines" section
* pacakge: remove "bin" section
* package: beautify
* examples: remove `starwars` example (#15)
* Documented goto, horizontalAbsolute, and eraseLine methods in README.md (#12, @Jammerwoch)
* add `.jshintrc` file
< 0.3.0
=======
* Prehistoric

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(The MIT License)
Copyright (c) 2012 Nathan Rajlich <nathan@tootallnate.net>
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to use,
copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following
conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.

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ansi.js
=========
### Advanced ANSI formatting tool for Node.js
`ansi.js` is a module for Node.js that provides an easy-to-use API for
writing ANSI escape codes to `Stream` instances. ANSI escape codes are used to do
fancy things in a terminal window, like render text in colors, delete characters,
lines, the entire window, or hide and show the cursor, and lots more!
#### Features:
* 256 color support for the terminal!
* Make a beep sound from your terminal!
* Works with *any* writable `Stream` instance.
* Allows you to move the cursor anywhere on the terminal window.
* Allows you to delete existing contents from the terminal window.
* Allows you to hide and show the cursor.
* Converts CSS color codes and RGB values into ANSI escape codes.
* Low-level; you are in control of when escape codes are used, it's not abstracted.
Installation
------------
Install with `npm`:
``` bash
$ npm install ansi
```
Example
-------
``` js
var ansi = require('ansi')
, cursor = ansi(process.stdout)
// You can chain your calls forever:
cursor
.red() // Set font color to red
.bg.grey() // Set background color to grey
.write('Hello World!') // Write 'Hello World!' to stdout
.bg.reset() // Reset the bgcolor before writing the trailing \n,
// to avoid Terminal glitches
.write('\n') // And a final \n to wrap things up
// Rendering modes are persistent:
cursor.hex('#660000').bold().underline()
// You can use the regular logging functions, text will be green:
console.log('This is blood red, bold text')
// To reset just the foreground color:
cursor.fg.reset()
console.log('This will still be bold')
// to go to a location (x,y) on the console
// note: 1-indexed, not 0-indexed:
cursor.goto(10, 5).write('Five down, ten over')
// to clear the current line:
cursor.horizontalAbsolute(0).eraseLine().write('Starting again')
// to go to a different column on the current line:
cursor.horizontalAbsolute(5).write('column five')
// Clean up after yourself!
cursor.reset()
```
License
-------
(The MIT License)
Copyright (c) 2012 Nathan Rajlich &lt;nathan@tootallnate.net&gt;
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
'Software'), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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#!/usr/bin/env node
/**
* Invokes the terminal "beep" sound once per second on every exact second.
*/
process.title = 'beep'
var cursor = require('../../')(process.stdout)
function beep () {
cursor.beep()
setTimeout(beep, 1000 - (new Date()).getMilliseconds())
}
setTimeout(beep, 1000 - (new Date()).getMilliseconds())

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node_modules/ansi/examples/clear/index.js generated vendored Executable file
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#!/usr/bin/env node
/**
* Like GNU ncurses "clear" command.
* https://github.com/mscdex/node-ncurses/blob/master/deps/ncurses/progs/clear.c
*/
process.title = 'clear'
function lf () { return '\n' }
require('../../')(process.stdout)
.write(Array.apply(null, Array(process.stdout.getWindowSize()[1])).map(lf).join(''))
.eraseData(2)
.goto(1, 1)

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#!/usr/bin/env node
var tty = require('tty')
var cursor = require('../')(process.stdout)
// listen for the queryPosition report on stdin
process.stdin.resume()
raw(true)
process.stdin.once('data', function (b) {
var match = /\[(\d+)\;(\d+)R$/.exec(b.toString())
if (match) {
var xy = match.slice(1, 3).reverse().map(Number)
console.error(xy)
}
// cleanup and close stdin
raw(false)
process.stdin.pause()
})
// send the query position request code to stdout
cursor.queryPosition()
function raw (mode) {
if (process.stdin.setRawMode) {
process.stdin.setRawMode(mode)
} else {
tty.setRawMode(mode)
}
}

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#!/usr/bin/env node
var assert = require('assert')
, ansi = require('../../')
function Progress (stream, width) {
this.cursor = ansi(stream)
this.delta = this.cursor.newlines
this.width = width | 0 || 10
this.open = '['
this.close = ']'
this.complete = '█'
this.incomplete = '_'
// initial render
this.progress = 0
}
Object.defineProperty(Progress.prototype, 'progress', {
get: get
, set: set
, configurable: true
, enumerable: true
})
function get () {
return this._progress
}
function set (v) {
this._progress = Math.max(0, Math.min(v, 100))
var w = this.width - this.complete.length - this.incomplete.length
, n = w * (this._progress / 100) | 0
, i = w - n
, com = c(this.complete, n)
, inc = c(this.incomplete, i)
, delta = this.cursor.newlines - this.delta
assert.equal(com.length + inc.length, w)
if (delta > 0) {
this.cursor.up(delta)
this.delta = this.cursor.newlines
}
this.cursor
.horizontalAbsolute(0)
.eraseLine(2)
.fg.white()
.write(this.open)
.fg.grey()
.bold()
.write(com)
.resetBold()
.write(inc)
.fg.white()
.write(this.close)
.fg.reset()
.write('\n')
}
function c (char, length) {
return Array.apply(null, Array(length)).map(function () {
return char
}).join('')
}
// Usage
var width = parseInt(process.argv[2], 10) || process.stdout.getWindowSize()[0] / 2
, p = new Progress(process.stdout, width)
;(function tick () {
p.progress += Math.random() * 5
p.cursor
.eraseLine(2)
.write('Progress: ')
.bold().write(p.progress.toFixed(2))
.write('%')
.resetBold()
.write('\n')
if (p.progress < 100)
setTimeout(tick, 100)
})()

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/**
* References:
*
* - http://en.wikipedia.org/wiki/ANSI_escape_code
* - http://www.termsys.demon.co.uk/vtansi.htm
*
*/
/**
* Module dependencies.
*/
var emitNewlineEvents = require('./newlines')
, prefix = '\x1b[' // For all escape codes
, suffix = 'm' // Only for color codes
/**
* The ANSI escape sequences.
*/
var codes = {
up: 'A'
, down: 'B'
, forward: 'C'
, back: 'D'
, nextLine: 'E'
, previousLine: 'F'
, horizontalAbsolute: 'G'
, eraseData: 'J'
, eraseLine: 'K'
, scrollUp: 'S'
, scrollDown: 'T'
, savePosition: 's'
, restorePosition: 'u'
, queryPosition: '6n'
, hide: '?25l'
, show: '?25h'
}
/**
* Rendering ANSI codes.
*/
var styles = {
bold: 1
, italic: 3
, underline: 4
, inverse: 7
}
/**
* The negating ANSI code for the rendering modes.
*/
var reset = {
bold: 22
, italic: 23
, underline: 24
, inverse: 27
}
/**
* The standard, styleable ANSI colors.
*/
var colors = {
white: 37
, black: 30
, blue: 34
, cyan: 36
, green: 32
, magenta: 35
, red: 31
, yellow: 33
, grey: 90
, brightBlack: 90
, brightRed: 91
, brightGreen: 92
, brightYellow: 93
, brightBlue: 94
, brightMagenta: 95
, brightCyan: 96
, brightWhite: 97
}
/**
* Creates a Cursor instance based off the given `writable stream` instance.
*/
function ansi (stream, options) {
if (stream._ansicursor) {
return stream._ansicursor
} else {
return stream._ansicursor = new Cursor(stream, options)
}
}
module.exports = exports = ansi
/**
* The `Cursor` class.
*/
function Cursor (stream, options) {
if (!(this instanceof Cursor)) {
return new Cursor(stream, options)
}
if (typeof stream != 'object' || typeof stream.write != 'function') {
throw new Error('a valid Stream instance must be passed in')
}
// the stream to use
this.stream = stream
// when 'enabled' is false then all the functions are no-ops except for write()
this.enabled = options && options.enabled
if (typeof this.enabled === 'undefined') {
this.enabled = stream.isTTY
}
this.enabled = !!this.enabled
// then `buffering` is true, then `write()` calls are buffered in
// memory until `flush()` is invoked
this.buffering = !!(options && options.buffering)
this._buffer = []
// controls the foreground and background colors
this.fg = this.foreground = new Colorer(this, 0)
this.bg = this.background = new Colorer(this, 10)
// defaults
this.Bold = false
this.Italic = false
this.Underline = false
this.Inverse = false
// keep track of the number of "newlines" that get encountered
this.newlines = 0
emitNewlineEvents(stream)
stream.on('newline', function () {
this.newlines++
}.bind(this))
}
exports.Cursor = Cursor
/**
* Helper function that calls `write()` on the underlying Stream.
* Returns `this` instead of the write() return value to keep
* the chaining going.
*/
Cursor.prototype.write = function (data) {
if (this.buffering) {
this._buffer.push(arguments)
} else {
this.stream.write.apply(this.stream, arguments)
}
return this
}
/**
* Buffer `write()` calls into memory.
*
* @api public
*/
Cursor.prototype.buffer = function () {
this.buffering = true
return this
}
/**
* Write out the in-memory buffer.
*
* @api public
*/
Cursor.prototype.flush = function () {
this.buffering = false
var str = this._buffer.map(function (args) {
if (args.length != 1) throw new Error('unexpected args length! ' + args.length);
return args[0];
}).join('');
this._buffer.splice(0); // empty
this.write(str);
return this
}
/**
* The `Colorer` class manages both the background and foreground colors.
*/
function Colorer (cursor, base) {
this.current = null
this.cursor = cursor
this.base = base
}
exports.Colorer = Colorer
/**
* Write an ANSI color code, ensuring that the same code doesn't get rewritten.
*/
Colorer.prototype._setColorCode = function setColorCode (code) {
var c = String(code)
if (this.current === c) return
this.cursor.enabled && this.cursor.write(prefix + c + suffix)
this.current = c
return this
}
/**
* Set up the positional ANSI codes.
*/
Object.keys(codes).forEach(function (name) {
var code = String(codes[name])
Cursor.prototype[name] = function () {
var c = code
if (arguments.length > 0) {
c = toArray(arguments).map(Math.round).join(';') + code
}
this.enabled && this.write(prefix + c)
return this
}
})
/**
* Set up the functions for the rendering ANSI codes.
*/
Object.keys(styles).forEach(function (style) {
var name = style[0].toUpperCase() + style.substring(1)
, c = styles[style]
, r = reset[style]
Cursor.prototype[style] = function () {
if (this[name]) return this
this.enabled && this.write(prefix + c + suffix)
this[name] = true
return this
}
Cursor.prototype['reset' + name] = function () {
if (!this[name]) return this
this.enabled && this.write(prefix + r + suffix)
this[name] = false
return this
}
})
/**
* Setup the functions for the standard colors.
*/
Object.keys(colors).forEach(function (color) {
var code = colors[color]
Colorer.prototype[color] = function () {
this._setColorCode(this.base + code)
return this.cursor
}
Cursor.prototype[color] = function () {
return this.foreground[color]()
}
})
/**
* Makes a beep sound!
*/
Cursor.prototype.beep = function () {
this.enabled && this.write('\x07')
return this
}
/**
* Moves cursor to specific position
*/
Cursor.prototype.goto = function (x, y) {
x = x | 0
y = y | 0
this.enabled && this.write(prefix + y + ';' + x + 'H')
return this
}
/**
* Resets the color.
*/
Colorer.prototype.reset = function () {
this._setColorCode(this.base + 39)
return this.cursor
}
/**
* Resets all ANSI formatting on the stream.
*/
Cursor.prototype.reset = function () {
this.enabled && this.write(prefix + '0' + suffix)
this.Bold = false
this.Italic = false
this.Underline = false
this.Inverse = false
this.foreground.current = null
this.background.current = null
return this
}
/**
* Sets the foreground color with the given RGB values.
* The closest match out of the 216 colors is picked.
*/
Colorer.prototype.rgb = function (r, g, b) {
var base = this.base + 38
, code = rgb(r, g, b)
this._setColorCode(base + ';5;' + code)
return this.cursor
}
/**
* Same as `cursor.fg.rgb(r, g, b)`.
*/
Cursor.prototype.rgb = function (r, g, b) {
return this.foreground.rgb(r, g, b)
}
/**
* Accepts CSS color codes for use with ANSI escape codes.
* For example: `#FF000` would be bright red.
*/
Colorer.prototype.hex = function (color) {
return this.rgb.apply(this, hex(color))
}
/**
* Same as `cursor.fg.hex(color)`.
*/
Cursor.prototype.hex = function (color) {
return this.foreground.hex(color)
}
// UTIL FUNCTIONS //
/**
* Translates a 255 RGB value to a 0-5 ANSI RGV value,
* then returns the single ANSI color code to use.
*/
function rgb (r, g, b) {
var red = r / 255 * 5
, green = g / 255 * 5
, blue = b / 255 * 5
return rgb5(red, green, blue)
}
/**
* Turns rgb 0-5 values into a single ANSI color code to use.
*/
function rgb5 (r, g, b) {
var red = Math.round(r)
, green = Math.round(g)
, blue = Math.round(b)
return 16 + (red*36) + (green*6) + blue
}
/**
* Accepts a hex CSS color code string (# is optional) and
* translates it into an Array of 3 RGB 0-255 values, which
* can then be used with rgb().
*/
function hex (color) {
var c = color[0] === '#' ? color.substring(1) : color
, r = c.substring(0, 2)
, g = c.substring(2, 4)
, b = c.substring(4, 6)
return [parseInt(r, 16), parseInt(g, 16), parseInt(b, 16)]
}
/**
* Turns an array-like object into a real array.
*/
function toArray (a) {
var i = 0
, l = a.length
, rtn = []
for (; i<l; i++) {
rtn.push(a[i])
}
return rtn
}

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node_modules/ansi/lib/newlines.js generated vendored Normal file
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/**
* Accepts any node Stream instance and hijacks its "write()" function,
* so that it can count any newlines that get written to the output.
*
* When a '\n' byte is encountered, then a "newline" event will be emitted
* on the stream, with no arguments. It is up to the listeners to determine
* any necessary deltas required for their use-case.
*
* Ex:
*
* var cursor = ansi(process.stdout)
* , ln = 0
* process.stdout.on('newline', function () {
* ln++
* })
*/
/**
* Module dependencies.
*/
var assert = require('assert')
var NEWLINE = '\n'.charCodeAt(0)
function emitNewlineEvents (stream) {
if (stream._emittingNewlines) {
// already emitting newline events
return
}
var write = stream.write
stream.write = function (data) {
// first write the data
var rtn = write.apply(stream, arguments)
if (stream.listeners('newline').length > 0) {
var len = data.length
, i = 0
// now try to calculate any deltas
if (typeof data == 'string') {
for (; i<len; i++) {
processByte(stream, data.charCodeAt(i))
}
} else {
// buffer
for (; i<len; i++) {
processByte(stream, data[i])
}
}
}
return rtn
}
stream._emittingNewlines = true
}
module.exports = emitNewlineEvents
/**
* Processes an individual byte being written to a stream
*/
function processByte (stream, b) {
assert.equal(typeof b, 'number')
if (b === NEWLINE) {
stream.emit('newline')
}
}

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{
"_args": [
[
"ansi@~0.3.1",
"/home/bernhard/freifunk-app/node_modules/npmlog"
]
],
"_from": "ansi@>=0.3.1 <0.4.0",
"_id": "ansi@0.3.1",
"_inCache": true,
"_installable": true,
"_location": "/ansi",
"_nodeVersion": "5.3.0",
"_npmUser": {
"email": "nathan@tootallnate.net",
"name": "tootallnate"
},
"_npmVersion": "3.3.12",
"_phantomChildren": {},
"_requested": {
"name": "ansi",
"raw": "ansi@~0.3.1",
"rawSpec": "~0.3.1",
"scope": null,
"spec": ">=0.3.1 <0.4.0",
"type": "range"
},
"_requiredBy": [
"/gauge",
"/npmlog"
],
"_resolved": "https://registry.npmjs.org/ansi/-/ansi-0.3.1.tgz",
"_shasum": "0c42d4fb17160d5a9af1e484bace1c66922c1b21",
"_shrinkwrap": null,
"_spec": "ansi@~0.3.1",
"_where": "/home/bernhard/freifunk-app/node_modules/npmlog",
"author": {
"email": "nathan@tootallnate.net",
"name": "Nathan Rajlich",
"url": "http://tootallnate.net"
},
"bugs": {
"url": "https://github.com/TooTallNate/ansi.js/issues"
},
"dependencies": {},
"description": "Advanced ANSI formatting tool for Node.js",
"devDependencies": {},
"directories": {},
"dist": {
"shasum": "0c42d4fb17160d5a9af1e484bace1c66922c1b21",
"tarball": "https://registry.npmjs.org/ansi/-/ansi-0.3.1.tgz"
},
"gitHead": "4d0d4af94e0bdaa648bd7262acd3bde4b98d5246",
"homepage": "https://github.com/TooTallNate/ansi.js#readme",
"keywords": [
"256",
"ansi",
"color",
"cursor",
"formatting",
"rgb",
"stream",
"terminal"
],
"license": "MIT",
"main": "./lib/ansi.js",
"maintainers": [
{
"name": "TooTallNate",
"email": "nathan@tootallnate.net"
},
{
"name": "tootallnate",
"email": "nathan@tootallnate.net"
}
],
"name": "ansi",
"optionalDependencies": {},
"readme": "ERROR: No README data found!",
"repository": {
"type": "git",
"url": "git://github.com/TooTallNate/ansi.js.git"
},
"scripts": {},
"version": "0.3.1"
}